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HKXLJJ

RULES & PRACTICE

How to Play FreeCell

Play FreeCell ↗

Game guide · HKXLJJ

An introduction to playing FreeCell

Before making a move, check the cards in view. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Use another round to revisit a decision. Treat this as a chance to practise one rule. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Use another round to revisit a decision.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

Practice with a purpose

Look at the complete hand before deciding. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.

The goal to keep in mind

Build four suit foundations from ace to king. Take the next action only when the current step is clear. Begin with the objective.

A walkthrough of the rules

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

How to interact with the game

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Return to the explanation when a decision is unclear. Begin with the objective.

Learn from a sample situation

With two empty cells and no spare empty column, a group of at most three cards can move together. Check the relevant controls before continuing.

Check this before moving on

For a calm first round, focus on one decision. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. The same rule applies on a phone and on a computer.

A few questions answered

What is the aim?

Build four suit foundations from ace to king. Before making a move, check the cards in view. Take the next action only when the current step is clear.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Keep the active rule in mind. Use another round to revisit a decision.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. A clear plan starts with the current position. Take the next action only when the current step is clear.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to read the table. Return to the explanation when a decision is unclear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Begin with the objective. Use another round to revisit a decision.

What completes a round?

Build four suit foundations from ace to king. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. A clear plan starts with the current position. Check the relevant controls before continuing.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Look at the complete hand before deciding. Use another round to revisit a decision.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. Begin with the objective. Check the relevant controls before continuing.

What completes a round?

Build four suit foundations from ace to king. Take a moment to read the table. Use another round to revisit a decision.

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