Game guide · HKXLJJ
Making your first moves in Declaration Practice
Treat this as a chance to practise one rule. Check whether a complete 13-card hand can satisfy every declaration requirement. Check the relevant controls before continuing. Treat this as a chance to practise one rule. Start a 10-question session. Read the visible rule label and wild rank, if shown. Check the relevant controls before continuing.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Bring this focus to a round
Keep the active rule in mind. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Return to the explanation when a decision is unclear.
Understand the aim
Check whether a complete 13-card hand can satisfy every declaration requirement. Check the relevant controls before continuing. For a calm first round, focus on one decision.
The playing sequence
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
The controls to know
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. Work at your own pace.
Try this example
Example hand: 10♣ 3♦ 4♣ 6♣ 4♥ Q♦ Q♠ A♥ 8♦ Joker K♥ 2♥ 6♦. Wild rank 11. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 80 points. Return to the explanation when a decision is unclear.
Check this before moving on
A clear plan starts with the current position. Do not judge only the best three cards; every remaining card matters. The same rule applies on a phone and on a computer.
Helpful answers for players
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. Begin with the objective. Use another round to revisit a decision.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Keep the active rule in mind. Return to the explanation when a decision is unclear.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Keep the active rule in mind. Return to the explanation when a decision is unclear.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Take a moment to read the table. Use another round to revisit a decision.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Keep the active rule in mind. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Before making a move, check the cards in view. Take the next action only when the current step is clear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. Look at the complete hand before deciding. Take the next action only when the current step is clear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Take a moment to read the table. The same rule applies on a phone and on a computer.